<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>cellular automata on C'est la Z</title><link>https://cestlaz.github.io/cestlaz-old-hugo.github.io/tags/cellular-automata/</link><description>C'est la Z (cellular automata)</description><generator>Hugo -- gohugo.io</generator><language>en-us</language><lastBuildDate>Mon, 13 Apr 2020 17:21:47 -0400</lastBuildDate><atom:link href="https://cestlaz.github.io/cestlaz-old-hugo.github.io/tags/cellular-automata/rss.xml" rel="self" type="application/rss"/><item><title>John Conway</title><link>https://cestlaz.github.io/cestlaz-old-hugo.github.io/post/conway/</link><pubDate>Mon, 13 Apr 2020 17:21:47 -0400</pubDate><guid>https://cestlaz.github.io/cestlaz-old-hugo.github.io/post/conway/</guid><description>&lt;p>
We lost Mathematician &lt;a href="https://en.wikipedia.org/wiki/John_Horton_Conway">John Conway&lt;/a> to COVID-19 over the weekend. To
us non mathematicians Conway was most well known for his
&lt;a href="https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life">Game of Life&lt;/a> - a particularly interesting cellular automaton. If you
poke around the web you can find all sorts of neat things relating to
the Game of Life including a &lt;a href="http://www.rendell-attic.org/gol/tm.htm">Turing Machine&lt;/a>. &lt;/p>
&lt;p>
Some times, I&amp;#39;d have classes explore the Game of Life and variants as
a whole unit though more often, I use it as a stepping stone to using
Cellular Automata to solve problems. I&amp;#39;ve written about some of this. &lt;/p>
&lt;ul>
&lt;li>&lt;a href="https://cestlaz.github.io/post/different-languages/">On writing implementations of the Game of Life&lt;/a>&lt;/li>
&lt;li>&lt;a href="https://cestlaz.github.io/posts/2016-01-15-shift-image.html/">Cellular Automata and Maze Solving part 1&lt;/a> &lt;/li>
&lt;li>&lt;a href="https://cestlaz.github.io/posts/2016-01-17-maze-ca.html/">Cellular Automata and Maze Solving part 2&lt;/a>&lt;/li>
&lt;/ul>
&lt;p>I also saw this video over the weekend. It&amp;#39;s a short interview from&lt;/p>
&lt;ol>
&lt;li>It&amp;#39;s worth a watch.&lt;/li>
&lt;/ol>
&lt;iframe width="560" height="315" src="https://www.youtube.com/embed/xOCe5HUObD4" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen>&lt;/iframe>
&lt;p>
I had the opportunity to meet Conway briefly once about a decade ago. It was
an informal conversation at a puzzle conference. He was approachable
enough and nice enough but I didn&amp;#39;t have a chance to really get into
anything in depth. Still, it was pretty cool to talk with him.&lt;/p>
&lt;p>
In the conversation he did mention &amp;#34;that F*ing Game of Life,&amp;#34; possibly
somewhat unhappy at it&amp;#39;s being what he&amp;#39;s so well known for but to us
in the CS Teaching space it by itself was a gift worthy of a legacy.&lt;/p></description></item></channel></rss>